Cairo, ATK, Pango, GDK-Pixbuf), so that crashes caused by mixing calls\r
to different CRTs can be kept at a minimum.\r
\r
+To build with Vulkan renderer support, use the configs that end with _Vulkan.\r
+You will need the LunarG Vulkan SDK installed, and its include\ directory\r
+and Bin\ (64-bit) or Bin32 (32-bit) need to be in your INCLUDE and LIB paths\r
+(or need to be set in your additional include paths and additional library paths)\r
+so that they can be found by the build. To run with the Vulkan renderer, set\r
+GSK_RENDERER=vulkan--you will need a video adapter with driver support for Vulkan\r
+to support this.\r
+\r
zlib, libpng, and Cairo do contain support for compiling under VS12\r
using VS project files and/or makefiles at this time of writing, For the\r
GTK+ stack, VS12 project files are either available under\r